Beyond-FX is always on the lookout for passionate real-time developers to join our team. If you don't see an opening listed here and believe you could help us push visual and technical boundaries, please send us your resume and portfolio using the form below.
Create two-and three-dimensional models, images and visual effects for video games and other interactive entertainment productions; Utilize 3D computer graphics applications including digital visual effects, motion graphics and compositing applications to create character and environmental art and animation; Make objects appear lifelike by manipulating light, color, texture, shadow and transparency, and integrate these objects with the artistic style required for production projects; Script and create animated narrative sequences pursuant to the creative strategy outlined by clients; Collaborate with Principal Artists and the Art Director to achieve the specific artistic vision and style required for the production; Modify animation and effects based on client feedback; Understand and communicate the full extent of client projects including the intended experience, art and design needs; and Implement visual effects tasks and systems for client project needs.APPLY NOWREFER A FRIEND
Requires 2 years of experience as a VFX artist for game development. Experience must include: game development of Occulus Quest, Sony PlayStation VR, and HTC Vive (1 year); Working with Unreal Engine 4 using stereoscopic visions (1 year); and Unreal Engine 4, Unity, Houdini, Maya, Adobe Photoshop, Adobe After Effects, and Adobe Animate (1 year).