SIX WEEKS OF IN-DEPTH, IN-ENGINE, HANDS-ON PAID TRAINING

Our part-time paid program is built off an internal game project we've created specifically meant to teach real-time visual effects to passionate artists.

WITH PROFESSIONAL
MENTORS IN OUR 
LOS ANGELES STUDIO

Learn alongside the largest real-time visual effects team in the industry in a real studio environment complete with our studio's bespoke database of tutorials, tips, tricks, and decades worth of on-the-job knowledge.

TO PROPEL YOUR 
REAL-TIME VFX CAREER AS A PRODUCTION-READY ARTIST

Upon completing the program, you'll receive a certificate of completion that celebrates your achievements, but you'll also meet AAA industry standards, have an awesome portfolio of in-game effects, and be ready to kick-start your career as a real-time VFX artist.

MEET YOUR TEAM

CREDITS

World of Warcraft: Shadowlands Cinematics

Diablo 4 Cinematics

Soul

Onward

The Incredibles 2

Coco

Cars 3

Finding Dory

Inside Out

Monsters University

Brave

Cars 2

Toy Story 3

Up

Ratatouille

Wall-E

Cars

The Devil’s Rejects

The Incredibles

Jason Johnston
Jason Johnston
Principal Artist
CREDITS

Legends of Runeterra

JETT: The Far Shore

Walking Dead Onslaught

Battlewake

Westworld Awakening

Creed: Rise to Glory

Sprint Vector

Raw Data

Nathan Huang
Nathan Huang
Senior II VFX Artist
CREDITS

Legends of Runeterra

Battleheart 2

Lost Frontier

Battleheart Legacy

Zombieville USA 2

Battleheart

OMG! Pirates!

Zombieville USA

Halo: Reach

Star Wars: The Force Unleashed

MySims

The Sims 2

Noah Bordner
Noah Bordner
Senior II VFX Artist
CREDITS

Legends of Runeterra

JETT: The Far Shore

Uncharted 4: A Thief’s End

Uncharted: The Lost Legacy

Rivengard

Below

SOS

Crossroads San Mateo: Interactive Exhibit

Jocelyn Mettler
Jocelyn Mettler
Senior VFX Artist

DO YOU HAVE WHAT
IT TAKES?

You are an entry-level real-time VFX artist dedicated to growing your skills and bridging the gap between education and in-pipeline work so you can achieve ultimate viability in the games industry. You have a passion for VFX but also a hunger to learn how games are developed and how client relationships are formed. You want to understand how to become a production-ready artist and all the hidden nuances that come with it. You are a respectful contributor, active communicator, and a prime example of the next generation of VFX artists, willing to put in the work to get where you want to go.

QUALIFICATIONS

• At least 1 year of formal 3D arts training, preferably from an accredited program
• Extremely collaborative, detail oriented, and eager to learn multiple facets of the VFX business
• Must demonstrate workflow understanding of visual effects in a game engine, such as Unity or Unreal
• Must be dependable, punctual, and exercise good judgment
• Must be available part-time to join us in studio in Los Angeles, California a minimum of 3 days a week
• Must be able to accommodate a flexible schedule for the duration of the program
• Must be 18 or older and eligible to work in the US


SEASON 1 APPLICATIONS ARE NOW CLOSED! 
Stay tuned for more information and details regarding future opportunities. Thank you to everyone who applied to Season 1. We can't wait to share with you how our inaugural season goes!

BECOME AN APPRENTICE

APPLY NOW
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Have more questions?

More information will be shared soon. Stay tuned for more details or feel free to send us an email using the link below!

SEND US AN EMAIL