God of War

Client: Santa Monica Studio
Release Date: Apr 20, 2018
Apr 20, 2018
Release Date: Unreleased
Engine: Proprietary

God of War is an action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment. The eighth installment in the franchise and the eighth game chronologically in the God of War franchise, the title received universal acclaim as well as numerous Game of the Year titles in 2018. The game would go on to rank as one of the highest-ranking PS4 games ever, as well as one of the best-selling PS4 games.

From Santa Monica Studio and creative director Cory Barlog comes a new beginning for God of War. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

A groundbreaking third-person game presented in a continuous shot, the game focuses on taking the player into a cinematic world steeped in Norse mythology. This AAA game featured groundbreaking and breathtaking combat, world design, art direction, music, graphic, characters, and visual effects.

Working with Santa Monica Studio

Beyond-FX collaborated with the Santa Monica Studios VFX team as an integrated, full service VFX department, working to assist their gameplay, design, and art needs on a part-time basis to help get the project across the finish line. Over the course of the last few months of production, our team assisted in the creation, implementation, and optimization of a wide variety of set dressing, combat and cinematic VFX elements through SMS’s unique engine, developing directly on PS4 devkits.

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